Chaos X Control Studio


Where the thrill of chaos meets the mastery of control!

Chaos X Control Studio is a small independent game studio focused on creating lightweight, playful, and instantly accessible games.

I am a software engineer by profession, working mainly on backend systems, and a lifelong gamer at heart. I started playing video games in elementary school, and they became a big part of my childhood - a source of fun, challenge, imagination, and joy.

I started Chaos X Control Studio because I want to create small games that are easy to pick up, simple to understand, and satisfying to replay. I especially hope that kids, including my own kids, can enjoy the games I make.

My goal is to build games that feel playful, polished, and personal. I like simple mechanics that leave room for quick reactions, small decisions, and gradual improvement. Each game is designed to be lightweight enough to run directly on this website, without heavy downloads or complicated setup.

The first game I have published is a small food-clicking arcade game, similar in spirit to Fruit Ninja. Instead of slicing fruit, players click on food items tossed into the air before they fall. It is simple, fast, and chaotic - a good example of the kind of experience I want to explore.

A core idea behind Chaos X Control games is the balance between randomness and reaction. I want each game to run continuously, with random elements that make every round feel a little different. The screen may be chaotic, unpredictable, and full of motion, but the fun comes from learning how to read the chaos and stay in control.